Mille bornes games
Speed Limit and End of Limit cards are played separately in the speed area. Distance cards are played according to value; it is common to play the mile cards distinctly, rather than fanned. Safety cards are played along the top of the tableau; note that the horizontal placement of the Extra Tank card in the example has a special significance. Once an Accident, Out of Gas, or Flat Tire hazard has been played, and the appropriate remedy card played as a counter, the player must next play a Roll card in order to get moving again.
A hazard can be played onto an opponent's battle area even if another one is already showing, but only the topmost hazard needs to be corrected before that player can use a Roll card.
Playing a Roll against a Stop hazard corrects it and allows the player to start moving; a second Roll is not needed. Playing a safety corrects the corresponding hazard and also protects against future hazards of this type. However, when the safety is played normally, a Roll must still be played before any distance cards. Whenever the safety is played, the same player draws another card immediately and plays again. It is possible to play consecutive safeties on one turn, each time drawing a card before playing again.
A player whose speed is limited as shown in the example may only play 25 and 50 km cards. No more than two km cards may be played by any player or team in a single hand. This may be done whether or not the player holding the safety was the one attacked by the hazard.
However, the player is still vulnerable to other hazards. Players may always discard, even if they have a legal play available. A player who cannot play in any other way must discard. Under no circumstances may a distance card be played that would put the player's total over the race goal of or km. Note that play continues after the draw pile is exhausted, each player playing or discarding one card per turn.
Once both players run out of cards in their hand with a depleted draw pile, play ends. In a 2-player game, the maximum score that can be made in one hand is 4, points. New Classic mode better. Thanks for adding the classic mode. Much faster way to play. You might want to consider getting rid of the "my turn" animated banner.
It just slows down the game and not really necessary. This game needs online play!! Needs online play. Playing against computer is boring. Game stuck. Playing against 2 AI with new vintage classic. I enabled extension, then it looks like the deck might have run out and AI got stuck. Edit: Exited the game and then rejoined it. Crazy Eights. Added to website: All copyrights, trademarks, etc, are property of their respective holders.
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